25 #ifndef SFML_GRAPHICS_H 26 #define SFML_GRAPHICS_H 32 #include <SFML/Window.h> 33 #include <SFML/Graphics/BlendMode.h> 34 #include <SFML/Graphics/CircleShape.h> 35 #include <SFML/Graphics/Color.h> 36 #include <SFML/Graphics/ConvexShape.h> 37 #include <SFML/Graphics/Font.h> 38 #include <SFML/Graphics/FontInfo.h> 39 #include <SFML/Graphics/Glyph.h> 40 #include <SFML/Graphics/Image.h> 41 #include <SFML/Graphics/PrimitiveType.h> 42 #include <SFML/Graphics/Rect.h> 43 #include <SFML/Graphics/RectangleShape.h> 44 #include <SFML/Graphics/RenderStates.h> 45 #include <SFML/Graphics/RenderTexture.h> 46 #include <SFML/Graphics/RenderWindow.h> 47 #include <SFML/Graphics/Shader.h> 48 #include <SFML/Graphics/Shape.h> 49 #include <SFML/Graphics/Sprite.h> 50 #include <SFML/Graphics/Text.h> 51 #include <SFML/Graphics/Texture.h> 52 #include <SFML/Graphics/Transform.h> 53 #include <SFML/Graphics/Transformable.h> 54 #include <SFML/Graphics/Vertex.h> 55 #include <SFML/Graphics/VertexArray.h> 56 #include <SFML/Graphics/VertexBuffer.h> 57 #include <SFML/Graphics/View.h> 60 #endif // SFML_GRAPHICS_H